At 2/20/16 06:24 PM, Diki wrote: I don't have the time to play it right now, so I can't give any substantial feedback, but one thing that jumped out to me in the screenshot you posted is that the dusk lighting is darker than the night lighting—it has longer shadows, which makes sense, but some of the colours in the sunlight are darker than the colours in the moonlight (especially the grass). I think darkening the nighttime would look more realistic.
Hey Diki,
Thanks for the feedback. We did that on the very first internal build, but then the game was soo dark that it was hard to see. I'm not sure how I would balance the realism with fairness.