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Gotzzavanken Art Thread (potentially nfsw) Posted October 14th, 2023 in Art

Hello there everyone! Doing nicely?

I'll be adding random works of mine here. Some finished, some sketches... some in between? O.O lol I dont know


The first one is a sketch for a scene Im doing based on an event in my setting, Mortemforge, the scene in question is about the Broccolinni - Vood Elven wars in the endless Carvo Rojo forest.


iu_1097579_12227425.webp


Color is of course going to make things clearer, BUT, tell me if you noticed that the warlock Broccolini guy is frying the elf chick on the left. Im thinking "triangulating" the magic aura of the staff would make it clearer.

Response to: Favourite Game Engine? Posted September 21st, 2023 in Game Development

Definitely Godot, theres a couple of changes I dont like in 4, like removing the classic 3d fog or whatever happened that now the "compatibility mode" (used for html) messes up your animation textures and you gotta set them by code.

Aside from that its great. So straightforward and lightweight