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Response to: Unity3d WebGL Support Posted May 14th, 2020 in Game Development

At 5/13/20 10:43 AM, DaviantG wrote: Hi all,
I am using Unity 5.6.7 since I am working on an old project.

I just released an alpha of my game on Newgrounds and it worked fine on microsoft edge, but when I try to play in Chrome I get the error:
Then in the console I get:
Does anyone have any experience with this problem or have any idea on how to fix it?


UPDATE: I have managed to fix the issue by randomly changing the setting for WebGL. By changing enable exceptions from "Full" to "Explicitly Thrown Exceptions Only" the game works.


With "None" exceptions enabled I managed to get through 2 menu scenes before an exception error appeared.


If anyone ever finds out why this happens I would appreciate an update. Thanks in advance, I hope that this helps someone.

Response to: Unity3d WebGL Support Posted May 13th, 2020 in Game Development

Hi all,

I am using Unity 5.6.7 since I am working on an old project.


I just released an alpha of my game on Newgrounds and it worked fine on microsoft edge, but when I try to play in Chrome I get the error:

Uncaught RangeError: Maximum call stack size exceeded

Then in the console I get:

Uncaught TypeError: Module.asm is not a function
    at Object.af4dbdc15471931d8f432589f5f6ec11 (642b0882-a52a-4751-8b70-fd55b80e6170:4)
    at UnityLoader.loadCode.Module (UnityLoader.js:1)
    at HTMLScriptElement.o.onload (UnityLoader.js:1)

Does anyone have any experience with this problem or have any idea on how to fix it?