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Response to: Low Poly Day Brainstorming Posted June 21st, 2023 in NG News

I'd be super excited to take part in it.

The idea to also have some games and music seems good as well.


At 12/12/22 10:08 AM, TomFulp wrote:
At 12/11/22 11:06 PM, CrystalClod wrote: Hello,
I've recently been added to a project where I show up in its credits, but the project itself doesn't show up in my gallery (it's a video so there should be a category with one entry for it):

Link to the project (M rating) CottonTales: St.Bunnard's Faith Academy (newgrounds.com)

Is there some setting I forgot about or is it something else?
Looks like the credit type was set to "No Access", which also makes it not show on your page. I changed the credit type to "contributor." Your page might take a bit to refresh with the movies tab visible.


Ah, thank you very much for clarifying that!

I let the others from the project know about this as well so there won’t be more confusion in the future.


Hello,

I've recently been added to a project where I show up in its credits, but the project itself doesn't show up in my gallery (it's a video so there should be a category with one entry for it):

iu_834903_8830075.pngiu_834902_8830075.webp

Link to the project (M rating) CottonTales: St.Bunnard's Faith Academy (newgrounds.com)


Is there some setting I forgot about or is it something else?

Response to: Radio Support and Feedback Posted September 8th, 2022 in Where is / How to / Help!

One thing that could be neat, could be changing the browser tab name to the name of the currently playing song (if it'd be possible of course).


That could be useful for when you hear something cool while it's not on the main tab, without needing to go back to it to check what the song is called.

Response to: Lamb Jam Voting & Other News Posted September 5th, 2022 in NG News

The cloud saves and the new Unity API seem like great additions, can't wait to check 'em out!

Response to: End of July Announcements Posted July 29th, 2022 in NG News

Can't wait to see what cool stuff will be made for this jam, especially with the extension

Response to: Found this movie poster that got printed in reverse Posted July 20th, 2022 in General

At 7/20/22 12:35 PM, Painbringer wrote: You sure it's not a bootleg?


It was in a shopping mall in which there is a normal cinema, so it seems to not be fake.


iu_701366_8830075.jpg

Wild that no one noticed during printing and setup lmao

Response to: Help needed - critique my game Solar Survivor Posted July 4th, 2022 in Game Development

I think the game is pretty decent, though there def is a room for improvement.


For starters, waves spawn way too close to the player. When you are moving it can sometimes be impossible to dodge an enemy materializing on top of you, which makes some later waves feel unfair. Maybe spawning enemies from beyond the vision of the player, but making them tankier/faster could be a decent alternative?


Exp sometimes gets stuck beyond the playable area, so some way for it to either slowly drift back to that zone or having it not spawn there in the first place could be good.


In the description you say to use gravity for an advantage, but I didn't find anything that interacted with gravity. One thing that could def sell the "gravity" a bit better could be bullets curving around the planets if shot near them.


There is also a lack of music, but I totally understand it's only temporary.


Adding in Newgrounds scoreboards and medals could also be a neat addition.


Other than this I see you've gotten some decent feedback from others in this thread, so good luck with improving both this game, and your game dev skills!

Response to: A Library of Images for Everyone Posted May 30th, 2022 in Game Development

Nice, I was just looking for some extra textures. Keep up the good work!

Response to: Gif player suggestion Posted April 16th, 2022 in General

At 4/16/22 09:23 PM, WendigoVDB wrote: Like in Mario Paint 64? Eh, I can see the utility, but I think it's too much of a hassle to code and implement. There's probably a reason why that isn't a thing already, too...


When choosing a thumbnail for a gif you can go frame by frame to choose one of them to represent it, so the functionality seems to be there, though you are probably right that it could be a pain to actually implement it fully.

Gif player suggestion Posted April 16th, 2022 in General

Hey, I'm not sure if General, Art or Animation would be the best forum to post about it, but I have one suggestion.

I think it would be cool to be able to pause the gifs on-site, as to see individual frames requires downloading them ... unless I totally missed a way to pause them.

Also, changing the speed of a gif or going frame-by-frame could be a cool addition as well.

What do y'all think?

Response to: Top entries from 04/09/2022! Posted April 10th, 2022 in P-bot's Postings

Always glad to see Cryptae here

Response to: What are Good Things to Know in a C# Interview? Posted April 10th, 2022 in Programming

Seems like a solid list, and any extra stuff would depend on which job exactly the interview is for.