Hmm, this was a tough one for me! I'm a big fan of console hacking games like Uplink, Quadrilateral Cowboy, TIS-100, and the like, so this game should've been a slam dunk for me. And in theory, this game's whole eavesdropping over connections to try and find clues in text logs and files to suss out evildoers is pretty cool!
Well, it was pretty cool in theory, at least. Unfortunately what I found was an incredibly repetitive and boring game that I just couldn't stand playing any more. Compared to games like Uplink where you're multitasking, handling all sorts of different apps at once, improvising and diverting power to systems, and so on, this was incredibly restrictive and limited in player powers.
In this it was just: wait for connections lines to show up. Click on one. Decrypt the line. Play a simple minigame of matching keys. Read the single line of new info, maybe download a file. Click another line. Decrypt. Key Minigame. Read/Download. Click. Decrypt. Minigame. Read. Click. Decrypt. It's just so monotonous!
Every single mission was the same basic setup and the same goddamn process over and over and over: why can't we just get the full comm log at once, or keep the monitoring ongoing like a proper tap? Why can't we handle multiple connections at once? I want to get to the good part of combing through logs and finding out clues, but the game wastes so much time in collecting it in tiny bits-by-bit.
Basically, I think it's a cool idea, but the execution left much to be granted.
Also, as a small quibble, I really disliked the whole blurry monitor filter you've got for the game: it's not the worst but it felt a bit much and made it difficult to read words at times due to how blurry they get. Eh, but that's just my old man eyes, I guess.