00:00
00:00

DreamyMystX64 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Madness Combat 9.5 pt2

Share Collapse

This one has been a long time coming. I hope you enjoy it.


The Retainers of the various 'other' realms outside of Nevada exist to maintain orders from above. Tasked with nailing Hank down to prevent them from meddling, but further; to obfuscate the trace signatures visible to the most enlightened on the Nevadean side of the coil. Their orders are simple, the execution has been fouled. Are there too many parts to the machine for it to reach whatever end goal it has been 'designed' for? Is it doomed to fail? Or was this part of it's design, if such a word can be used to describe this entropic chaos....


Music performed by Cheshyre. Sound effect work by Cturix. Could not have done it without them in my corner.


Holy damn we front and center here. I never get use to it.


https://store.steampowered.com/app/488860/MADNESS_Project_Nexus/

Explore the lore further in Madness: Project Nexus

Log in / sign up to vote & review!

Newgrounds accounts are free and registered users see fewer ads!

Very satisfying and good animations, sound effects and violence.
Im very confused about Hank fighting Hank (????)

do you guys ever think about how fast any protagonist in the madness combat series would die if the grunts fired immediately instead of taking too long to observe him

Dang that was the only thing that happened with this

Hank has got to stop losing his lower jaw, THIS IS THE SECOND TIME!

Brother, I got scared because I turned the volume to maximum and I jumped out of the chair.

Credits & Info

Views
63,344
Faves:
2,000
Votes
4,837
Score
4.87 / 5.00

Uploaded
Jul 9, 2022
7:41 PM EDT
Genre
Action
  • Frontpaged July 10, 2022
  • Weekly Users' Choice July 13, 2022
  • Review Crew Pick July 13, 2022
  • Daily Feature July 10, 2022