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Discouraged Artists’ Support Group

4,731 Views | 196 Replies
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Response to Discouraged Artists’ Support Group 2023-09-13 23:14:04


@OnixDark


Fun fact, I was actually the one who inspired the creation of CosmicRot's thread. I was told on the thread I made about my aphantasia to learn the "fundamentals", but you guys already heard me on how that's going; DrawABox hasn't helped, books haven't helped, even videos I tried watching today by Marco Bucci, ergo.josh, and SamDoesArts haven't helped.


In terms of "no such thing as 100% originality", I hear often that "using references isn't bad, if anything it's encouraged", and therefore I shouldn't feel bad about having to rely on reference images, but I dare someone to look me in the eyes and say with a straight face that Yoshiyuki Sadamoto (my favorite visual artist ever) used a reference when drawing this. What real-world subject could possibly be referenced to create something like that?


I would go outside and touch grass, but unfortunately there's an obstacle known as

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Response to Discouraged Artists’ Support Group 2023-09-14 01:26:25


I've been running a webcomic for three years now. Three years in, and it's hardly grown at all despite it regularly updating with only month or two month-long breaks in between. Even its current numbers are just a result of me outright paying a marketer to broadcast it to more people. Nothing about it on its own merits seems to be pushing people to actually spread the word about it existing. It just feels like the same small handful just show up every time I post a new page, and it's honestly starting to become discouraging. I want to keep the story going, but I also want to be acknowledged as having created something rather than it feeling like I hardly exist at all.

Response to Discouraged Artists’ Support Group 2023-09-14 02:15:02


At 9/14/23 01:26 AM, ChrisOssu wrote: I've been running a webcomic for three years now. Three years in, and it's hardly grown at all despite it regularly updating with only month or two month-long breaks in between. Even its current numbers are just a result of me outright paying a marketer to broadcast it to more people. Nothing about it on its own merits seems to be pushing people to actually spread the word about it existing. It just feels like the same small handful just show up every time I post a new page, and it's honestly starting to become discouraging. I want to keep the story going, but I also want to be acknowledged as having created something rather than it feeling like I hardly exist at all.


you know, its ok to realize something isnt working and admit failure. its how you grow and progress sometimes. If you see somebody doing something for years and its not working and its not making them happy, wouldnt you tell them to stop and do something else, approach it differently? I dont mean quitting art in your case but reapproaching it from a completely different direction. You're literally paying people to advertise your comic and its still not getting any traction, so... whats wrong with it? Have you asked people to critique it?


A distant engine of hate is stirring....

Illustration | Animation

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Response to Discouraged Artists’ Support Group 2023-09-14 02:46:03


At 9/13/23 07:14 PM, switzrr wrote: this tweet got over 150K likes
this person made a short film with dozens of millions of views
this person animated for a $100 million dollar film that raked in nearly $700 million
the following people have done work for professional anime studios:


For every person you've posted here, there are hundreds - if not thousands - who are not making anything close to their most vital, relevant work at that age. Which is why you don't see them getting huge amounts of likes or working on blockbuster movies. I would be so bold to say that the people you listed are in the 0.001%, or maybe even less, of the people in their age group who are doing animation.


What would you consider a "healthier" source of motivation?


If I remember correctly, you said that your motivation to be a better artist is to avoid feeling bad when you see art that is superior to yours. This is essentially an external motivator that stems from comparing your own work to that of others, and it can lead you even deeper into despair if you don't consider the art you made good enough. A healthier source of motivation would be more internal, something like doing art simply because you want to bring what you came up with into existence, or doing it for the enjoyment the creative process brings you - this way, even if you don't produce something earth-shatteringly good, you're still content because the end result of the process, or even the process itself, was the point of making art. I know you pointed out that you don't enjoy anything, and this is why I said that it's not an easy job digging through your thoughts and finding new sources of drive.


Thinking back, off in the distance, the future shone everywhere we looked

Underneath the beautiful blue sky

We were just a little bit afraid

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At 9/14/23 01:26 AM, ChrisOssu wrote: I've been running a webcomic for three years now. Three years in, and it's hardly grown at all despite it regularly updating with only month or two month-long breaks in between. Even its current numbers are just a result of me outright paying a marketer to broadcast it to more people. Nothing about it on its own merits seems to be pushing people to actually spread the word about it existing. It just feels like the same small handful just show up every time I post a new page, and it's honestly starting to become discouraging. I want to keep the story going, but I also want to be acknowledged as having created something rather than it feeling like I hardly exist at all.


Not every project is a success. I tell you what I tell quite few other artists, who have been on same situation as you. 1st you should congratulate you for actually doing it. Competition is though and a lot of stories get nowhere, but here you are 3rd year - telling a story.


And paying a marketer is exactly how 'viral' things are 99% cases done. That 1, or even less than 1% that naturally makes it huge is - that "an anomaly". All the rest pay for it. HBO did few years back a decent documentary of how social media popularity and influence is made. Very rarely it is natural and HBO MADE social media stars for their documentary proving their case as well revealing dirty tricks how you bypass and fake it for the algorithms. or here in this country a IG star revealed how it works - that there are communities in Discord or other chat app's that get either paid or.. that you warn ahead, when you make post and they like your posts, so you'd get into suggested in algorithms.


In modern day and era for example in IG I follow a few people, and often I do not see their postings, but a few days later. It is quite possible I am shadow-banned there right off, As i absolutely ignore all the trends and algorithm bantering which some of my artist friends religiously follow and do.


Long story short - "paying to marketer" is a thing one kind of has to do nowadays.


And your dilemma is exactly the reason why i complete chapters of my story 1st before even posting it 1st time - so i would not get discouraged, when i do actually fail. However failure is part of life and we shouldn't give in to the bad days. Although I am amused by this phenomena, more I like my own work - less attention it gets. It is like some-sort of dysfunction between my brain and reality.


At 9/12/23 02:03 PM, vlsrb wrote: it's very rare that anyone produces something truly great in their youth
this tweet got over 150K likes
this person made a short film with dozens of millions of views
this person animated for a $100 million dollar film that raked in nearly $700 million
the following people have done work for professional anime studios:


And those people likely have rich parents, who paid marketing and used ways of nepotism.


Some time ago a gaming studio hired a 'modder' to their ranks. And I got curious why. How can this young lady get attention of this huge and successful studio for having done just one (and not even completed) mod ? Ah yes, her parents with money, who had paid her access to film studios and writing right after college. Not even completed college before she was in places which had connections to her parents. Public records are fun thing.


You can have a lot of retweets too. Does not make content good, or people natural talents. You do have to understand that once social media marketing is done and paid for the rest is easier to come by. There's reason why people pay for visibility in social media - as it is way to get jobs, get contracts and then you pay more marketers for more visibility.


Now not to say that all you linked is got it trough marketing, but if someone makes quite bland mediocre-non-eye-catchy-drawings and gets 140k likes it is not because she is good, it is because she is marketed and you do not even know if she actually is 13.


None of this social media thing is ...'natural' - you cannot post an image and think you get seen. You likely won't be.

Response to Discouraged Artists’ Support Group 2023-09-14 09:55:37


At 9/13/23 11:14 PM, switzrr wrote: @OnixDark

Fun fact, I was actually the one who inspired the creation of CosmicRot's thread. I was told on the thread I made about my aphantasia to learn the "fundamentals", but you guys already heard me on how that's going; DrawABox hasn't helped, books haven't helped, even videos I tried watching today by Marco Bucci, ergo.josh, and SamDoesArts haven't helped.

In terms of "no such thing as 100% originality", I hear often that "using references isn't bad, if anything it's encouraged", and therefore I shouldn't feel bad about having to rely on reference images, but I dare someone to look me in the eyes and say with a straight face that Yoshiyuki Sadamoto (my favorite visual artist ever) used a reference when drawing this. What real-world subject could possibly be referenced to create something like that?


I own Blame! but have never actually read it. Its a design book for me.


I don't watch skate videos to get ideas, no one has my board, so I gotta just kick it around for a while and figure out how it moves.


I could buy a dongle for my headphones on my phone, or I could just dub cassettes and literally give 0 fucks. Honestly I started doing this the other day and I vastly prefer it. I'm never buying dongles again.


Go do something else for a while. There is in fact such a thing as burnout, and burnout can in fact turn into hatred. Go do something else for a week, let some new information in, then try drawing. Doing anything in art without having other experiences to reach from in life is like trying to write a self biography about sitting in your room playing runescape for 20 years, its just.... eh.


Legit advice from me, go to your local Vans or Zumiez and buy a penny board. Its 50 for a small one, 60 for a large one. I have a large one that I just put my own trucks on, and when I am wound up at the end of the day, or just need to be not at home, I go skate. I highly advise this to everyone.


PH4NT0M117

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Response to Discouraged Artists’ Support Group 2023-09-14 10:10:07


At 9/14/23 01:26 AM, ChrisOssu wrote: I've been running a webcomic for three years now. Three years in, and it's hardly grown at all despite it regularly updating with only month or two month-long breaks in between. Even its current numbers are just a result of me outright paying a marketer to broadcast it to more people. Nothing about it on its own merits seems to be pushing people to actually spread the word about it existing. It just feels like the same small handful just show up every time I post a new page, and it's honestly starting to become discouraging. I want to keep the story going, but I also want to be acknowledged as having created something rather than it feeling like I hardly exist at all.


A long time ago teksyndicate.com was newgrounds for hackers. They since had a split, and basically the company was clout snatched out from under the owner by some fat corporate fuckwit who wants to be working at LTT and not at his company. I'm obviously very sour about this.


I posted there regularly, either short opinions as someone who was learning more and more about technology, or as someone who was working on a project / researching something. Gradually over time the forum changed from newgrounds to facebook, and I was desperately trying to get anyone to stay. Eventually, I was the last of the newgrounds type users, and they banned me.


What I have learned since is that they literally are a sinking ship, with the owner regularly appearing on other channels trying to steal users for the forum that he still cannot accept that he ruined. What I also learned is that my research is so god damn important, that its literally no wonder they didn't want me there, _they wouldn't be able to host the project if it actually took off_.


At this point, my technological stuff stays closze to home, and I don't really post anything anywhere. Part of me says that people straight up don't deserve my help and I can just fuck off to indonesia, but then other parts of me watch what is going on and seeing the current practices with how to code an app, the current things going on to make shit just plain harder.... Honestly, I'm kinda glad I have no where to post. Its some relief. Equally, it lets me ask "what is my platform?" At this point, I'll have small content releases on YT, I'll have a torrent network for everything else, and if people really need interim data, I'll have a real BBS they can connect to on a real phone line and they can get whatever the hell they want. If you want what I got, you gotta work.


I'm not saying thats at all what you should do, but recognizing what your platform is, where it is, and how it works, is very important. In many cases nowadays you kind of have to have guerilla tactics. I was on a TF2 server the other day and a dude kep posting comics and art he made with the spray tool, had a web link on the bottom in bright colors. Honestly you could probs make a thread on here asking where people see your comic working. No one person will have an answer for you, your answer kinda has to be democratic, at least, IMO. I also like to have complete control over my IP though.


PH4NT0M117

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Response to Discouraged Artists’ Support Group 2023-09-14 11:40:35


At 9/14/23 02:15 AM, Template88 wrote:
At 9/14/23 01:26 AM, ChrisOssu wrote: I've been running a webcomic for three years now. Three years in, and it's hardly grown at all despite it regularly updating with only month or two month-long breaks in between. Even its current numbers are just a result of me outright paying a marketer to broadcast it to more people. Nothing about it on its own merits seems to be pushing people to actually spread the word about it existing. It just feels like the same small handful just show up every time I post a new page, and it's honestly starting to become discouraging. I want to keep the story going, but I also want to be acknowledged as having created something rather than it feeling like I hardly exist at all.
you know, its ok to realize something isnt working and admit failure. its how you grow and progress sometimes. If you see somebody doing something for years and its not working and its not making them happy, wouldnt you tell them to stop and do something else, approach it differently? I dont mean quitting art in your case but reapproaching it from a completely different direction. You're literally paying people to advertise your comic and its still not getting any traction, so... whats wrong with it? Have you asked people to critique it?


I ask for comments all the time but everyone remains mum. The few comments I do see that show up seem to enjoy it, and the rating itself on the site is solid. It's not the fact that people hate it or dislike it. They just don't seem to know it exists no matter where I personally promote it.

Response to Discouraged Artists’ Support Group 2023-09-14 14:04:31


At 9/13/23 11:14 PM, switzrr wrote: @OnixDark

Fun fact, I was actually the one who inspired the creation of CosmicRot's thread. I was told on the thread I made about my aphantasia to learn the "fundamentals", but you guys already heard me on how that's going; DrawABox hasn't helped, books haven't helped, even videos I tried watching today by Marco Bucci, ergo.josh, and SamDoesArts haven't helped.

In terms of "no such thing as 100% originality", I hear often that "using references isn't bad, if anything it's encouraged", and therefore I shouldn't feel bad about having to rely on reference images, but I dare someone to look me in the eyes and say with a straight face that Yoshiyuki Sadamoto (my favorite visual artist ever) used a reference when drawing this. What real-world subject could possibly be referenced to create something like that?


if I had to guess, a shark or rhino. that head screams shark shape to me, but I never saw a black rhino's open mouth, the basic shape looks like that too.


some things aren't obvious, but are still based off something else, even if subcounciously. and then there are chimeras, which are basically a creature (and sometimes object) mash-up. if you check the origin trivia on any pokemon, no matter how bizarre they look, you'll see they're based off something. not always something obvious. same goes for the evas. just a few examples of pokemon with non-obvious bases: Venusaur (frog + dinosaur + rafflesia flower), Nidoking (bunch of animals), Exploud (pipe organ + dinosaur + hippo), Armaldo (shrimp + dinosaur), Glaie (oni + youkai), Metagross (computer + spider + UFO), Garchomp (several sharks + jet plane), you get the idea.


what I'm trying to say is there ARE ways for artists with aphantasia to create original content. you may need to do some photobashing to accomplish that and then deform your subject until it no longer looks like what it's based off to somebody without aphantasia, but you CAN. to me, it seems your issue is that you can't find a way that works for you.


did you try 3D modelling yet? dust 3D is way easier to learn than blender (you can learn everything you need to create any model you want in about 1h or less of tutorials and it's free). though you may still want to export your models to blender to position them, but that's way easier to learn than the rest of the software (one of the tutorial videos I found sculpted the model on dust 3D and exported it to blender to move the joints).


Full size of signature's picture

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At 9/14/23 11:40 AM, ChrisOssu wrote:
At 9/14/23 02:15 AM, Template88 wrote:
At 9/14/23 01:26 AM, ChrisOssu wrote: I've been running a webcomic for three years now. Three years in, and it's hardly grown at all despite it regularly updating with only month or two month-long breaks in between. Even its current numbers are just a result of me outright paying a marketer to broadcast it to more people. Nothing about it on its own merits seems to be pushing people to actually spread the word about it existing. It just feels like the same small handful just show up every time I post a new page, and it's honestly starting to become discouraging. I want to keep the story going, but I also want to be acknowledged as having created something rather than it feeling like I hardly exist at all.
you know, its ok to realize something isnt working and admit failure. its how you grow and progress sometimes. If you see somebody doing something for years and its not working and its not making them happy, wouldnt you tell them to stop and do something else, approach it differently? I dont mean quitting art in your case but reapproaching it from a completely different direction. You're literally paying people to advertise your comic and its still not getting any traction, so... whats wrong with it? Have you asked people to critique it?
I ask for comments all the time but everyone remains mum. The few comments I do see that show up seem to enjoy it, and the rating itself on the site is solid. It's not the fact that people hate it or dislike it. They just don't seem to know it exists no matter where I personally promote it.


Ah, but you avoided my question. Have you ever specifically asked people to critique it? Have you ever asked people how it could be better, if there are any issues with the writing or the story or (unlikely) the art itself. It's reading your story with a specific goal in mind, rather than just waiting for random people to say something. Have you ever taken the initiative to do that? because people arent going to do it by themselves. What they're going to do if there are issues is say nothing, because its the polite thing to do. Your friends are also unlikely to speak up about any issues out of fear of upsetting you, or because they just arent interested in seeing your work from a critical perspective.


A distant engine of hate is stirring....

Illustration | Animation

BBS Signature

Response to Discouraged Artists’ Support Group 2023-09-14 17:57:43


At 9/14/23 03:52 PM, Template88 wrote:
At 9/14/23 11:40 AM, ChrisOssu wrote:
At 9/14/23 02:15 AM, Template88 wrote:
At 9/14/23 01:26 AM, ChrisOssu wrote: I've been running a webcomic for three years now. Three years in, and it's hardly grown at all despite it regularly updating with only month or two month-long breaks in between. Even its current numbers are just a result of me outright paying a marketer to broadcast it to more people. Nothing about it on its own merits seems to be pushing people to actually spread the word about it existing. It just feels like the same small handful just show up every time I post a new page, and it's honestly starting to become discouraging. I want to keep the story going, but I also want to be acknowledged as having created something rather than it feeling like I hardly exist at all.
you know, its ok to realize something isnt working and admit failure. its how you grow and progress sometimes. If you see somebody doing something for years and its not working and its not making them happy, wouldnt you tell them to stop and do something else, approach it differently? I dont mean quitting art in your case but reapproaching it from a completely different direction. You're literally paying people to advertise your comic and its still not getting any traction, so... whats wrong with it? Have you asked people to critique it?
I ask for comments all the time but everyone remains mum. The few comments I do see that show up seem to enjoy it, and the rating itself on the site is solid. It's not the fact that people hate it or dislike it. They just don't seem to know it exists no matter where I personally promote it.
Ah, but you avoided my question. Have you ever specifically asked people to critique it? Have you ever asked people how it could be better, if there are any issues with the writing or the story or (unlikely) the art itself. It's reading your story with a specific goal in mind, rather than just waiting for random people to say something. Have you ever taken the initiative to do that? because people arent going to do it by themselves. What they're going to do if there are issues is say nothing, because its the polite thing to do. Your friends are also unlikely to speak up about any issues out of fear of upsetting you, or because they just arent interested in seeing your work from a critical perspective.


Literally asked for it in several social media spaces. The only person who said a word was only about the font and art size being too small for mobile users, which I did adjust for later episodes.

Response to Discouraged Artists’ Support Group 2023-09-14 18:05:38


At 9/14/23 05:57 PM, ChrisOssu wrote:
At 9/14/23 03:52 PM, Template88 wrote:
At 9/14/23 11:40 AM, ChrisOssu wrote:
At 9/14/23 02:15 AM, Template88 wrote:
At 9/14/23 01:26 AM, ChrisOssu wrote: I've been running a webcomic for three years now. Three years in, and it's hardly grown at all despite it regularly updating with only month or two month-long breaks in between. Even its current numbers are just a result of me outright paying a marketer to broadcast it to more people. Nothing about it on its own merits seems to be pushing people to actually spread the word about it existing. It just feels like the same small handful just show up every time I post a new page, and it's honestly starting to become discouraging. I want to keep the story going, but I also want to be acknowledged as having created something rather than it feeling like I hardly exist at all.
you know, its ok to realize something isnt working and admit failure. its how you grow and progress sometimes. If you see somebody doing something for years and its not working and its not making them happy, wouldnt you tell them to stop and do something else, approach it differently? I dont mean quitting art in your case but reapproaching it from a completely different direction. You're literally paying people to advertise your comic and its still not getting any traction, so... whats wrong with it? Have you asked people to critique it?
I ask for comments all the time but everyone remains mum. The few comments I do see that show up seem to enjoy it, and the rating itself on the site is solid. It's not the fact that people hate it or dislike it. They just don't seem to know it exists no matter where I personally promote it.
Ah, but you avoided my question. Have you ever specifically asked people to critique it? Have you ever asked people how it could be better, if there are any issues with the writing or the story or (unlikely) the art itself. It's reading your story with a specific goal in mind, rather than just waiting for random people to say something. Have you ever taken the initiative to do that? because people arent going to do it by themselves. What they're going to do if there are issues is say nothing, because its the polite thing to do. Your friends are also unlikely to speak up about any issues out of fear of upsetting you, or because they just arent interested in seeing your work from a critical perspective.
Literally asked for it in several social media spaces. The only person who said a word was only about the font and art size being too small for mobile users, which I did adjust for later episodes.


Thats good feedback, but you need to be even more aggressive about getting critique and feedback. You're paying people to market for you so you're motivated but have you ever had a writer look at your work? Have you ever had an editor look at your work? Theres more you can do to improve your comic writing, then theres the whole art side of it.

I'm not saying you have to pay people, but asking specific people who specialize in certain things might help you refine your comic even more, its not the same thing as being generally open to critique or asking nobody in particular openly in a social media space but literally reaching out to (hopefully qualified) people to give you critique.


A distant engine of hate is stirring....

Illustration | Animation

BBS Signature

Response to Discouraged Artists’ Support Group 2023-09-14 18:16:32


At 9/14/23 06:05 PM, Template88 wrote:
At 9/14/23 05:57 PM, ChrisOssu wrote:
At 9/14/23 03:52 PM, Template88 wrote:
At 9/14/23 11:40 AM, ChrisOssu wrote:
At 9/14/23 02:15 AM, Template88 wrote:
At 9/14/23 01:26 AM, ChrisOssu wrote: I've been running a webcomic for three years now. Three years in, and it's hardly grown at all despite it regularly updating with only month or two month-long breaks in between. Even its current numbers are just a result of me outright paying a marketer to broadcast it to more people. Nothing about it on its own merits seems to be pushing people to actually spread the word about it existing. It just feels like the same small handful just show up every time I post a new page, and it's honestly starting to become discouraging. I want to keep the story going, but I also want to be acknowledged as having created something rather than it feeling like I hardly exist at all.
you know, its ok to realize something isnt working and admit failure. its how you grow and progress sometimes. If you see somebody doing something for years and its not working and its not making them happy, wouldnt you tell them to stop and do something else, approach it differently? I dont mean quitting art in your case but reapproaching it from a completely different direction. You're literally paying people to advertise your comic and its still not getting any traction, so... whats wrong with it? Have you asked people to critique it?
I ask for comments all the time but everyone remains mum. The few comments I do see that show up seem to enjoy it, and the rating itself on the site is solid. It's not the fact that people hate it or dislike it. They just don't seem to know it exists no matter where I personally promote it.
Ah, but you avoided my question. Have you ever specifically asked people to critique it? Have you ever asked people how it could be better, if there are any issues with the writing or the story or (unlikely) the art itself. It's reading your story with a specific goal in mind, rather than just waiting for random people to say something. Have you ever taken the initiative to do that? because people arent going to do it by themselves. What they're going to do if there are issues is say nothing, because its the polite thing to do. Your friends are also unlikely to speak up about any issues out of fear of upsetting you, or because they just arent interested in seeing your work from a critical perspective.
Literally asked for it in several social media spaces. The only person who said a word was only about the font and art size being too small for mobile users, which I did adjust for later episodes.
Thats good feedback, but you need to be even more aggressive about getting critique and feedback. You're paying people to market for you so you're motivated but have you ever had a writer look at your work? Have you ever had an editor look at your work? Theres more you can do to improve your comic writing, then theres the whole art side of it.
I'm not saying you have to pay people, but asking specific people who specialize in certain things might help you refine your comic even more, its not the same thing as being generally open to critique or asking nobody in particular openly in a social media space but literally reaching out to (hopefully qualified) people to give you critique.


Tried that a few times already. I was only met with people apologizing for being too busy to read through it.

Response to Discouraged Artists’ Support Group 2023-09-14 22:06:51


At 9/14/23 06:16 PM, ChrisOssu wrote:
At 9/14/23 06:05 PM, Template88 wrote:
At 9/14/23 05:57 PM, ChrisOssu wrote:
At 9/14/23 03:52 PM, Template88 wrote:
At 9/14/23 11:40 AM, ChrisOssu wrote:
At 9/14/23 02:15 AM, Template88 wrote:
At 9/14/23 01:26 AM, ChrisOssu wrote: I've been running a webcomic for three years now. Three years in, and it's hardly grown at all despite it regularly updating with only month or two month-long breaks in between. Even its current numbers are just a result of me outright paying a marketer to broadcast it to more people. Nothing about it on its own merits seems to be pushing people to actually spread the word about it existing. It just feels like the same small handful just show up every time I post a new page, and it's honestly starting to become discouraging. I want to keep the story going, but I also want to be acknowledged as having created something rather than it feeling like I hardly exist at all.
you know, its ok to realize something isnt working and admit failure. its how you grow and progress sometimes. If you see somebody doing something for years and its not working and its not making them happy, wouldnt you tell them to stop and do something else, approach it differently? I dont mean quitting art in your case but reapproaching it from a completely different direction. You're literally paying people to advertise your comic and its still not getting any traction, so... whats wrong with it? Have you asked people to critique it?
I ask for comments all the time but everyone remains mum. The few comments I do see that show up seem to enjoy it, and the rating itself on the site is solid. It's not the fact that people hate it or dislike it. They just don't seem to know it exists no matter where I personally promote it.
Ah, but you avoided my question. Have you ever specifically asked people to critique it? Have you ever asked people how it could be better, if there are any issues with the writing or the story or (unlikely) the art itself. It's reading your story with a specific goal in mind, rather than just waiting for random people to say something. Have you ever taken the initiative to do that? because people arent going to do it by themselves. What they're going to do if there are issues is say nothing, because its the polite thing to do. Your friends are also unlikely to speak up about any issues out of fear of upsetting you, or because they just arent interested in seeing your work from a critical perspective.
Literally asked for it in several social media spaces. The only person who said a word was only about the font and art size being too small for mobile users, which I did adjust for later episodes.
Thats good feedback, but you need to be even more aggressive about getting critique and feedback. You're paying people to market for you so you're motivated but have you ever had a writer look at your work? Have you ever had an editor look at your work? Theres more you can do to improve your comic writing, then theres the whole art side of it.
I'm not saying you have to pay people, but asking specific people who specialize in certain things might help you refine your comic even more, its not the same thing as being generally open to critique or asking nobody in particular openly in a social media space but literally reaching out to (hopefully qualified) people to give you critique.
Tried that a few times already. I was only met with people apologizing for being too busy to read through it.


does webtoons give you a counter of how many guests read it? because some people aren't willing to create an account just to read a comic. the fact that webtoons doesn't work every well on firefox doesn't help either.


i read plenty of comics on comic fury and tapas (and sometimes even tumblr), but so far i didn't bother to create an account on any of those sites, since doing so is not needed to access the comic at all (and if it was, i'd simply not bother with the site). so it is possible that your comic is more popular than you can tell.

if your guest view count is also low, please ignore my post.


anyway, good luck with the comic!


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Going to start being honest, I think I am forever going to be stuck with my art being mediocre, i don't think I'll ever, EVER, Improve in my life in a much more greater span, Patience and all, But I just don't feel it, I look at my Artist friends Like ShokBlok and Other artists and they got shading lineart just out there, And I am here like looking at my drawings just looking at it, and staring at it and saying "I swear I feel like I could do more? Yet I don't know how" I seek advice, And all I get is "I don't know just mess around :/" Its, Alright, Mess around...Alright ok how? How can I mess around?


I just feel my art is bland, I don't feel any sense of professional nor uniqueness, I just feel like its going to stay like that forever, And you know what, I'll never get the satisfying results of my art looking professional in my life period, No matter how many times I draw ,I'll still stay in my own puddle, Wondering how can I get there, All of this blending and stuff, And I am here just taking things simple like a cat, I want my art to look professional, I want my art to look amazing, Yet I don't think I'll achieve that, Is my art style the reason? Is it how I Draw things I just don't know anymore


I am feeling hopeless to be fair, I always look at other artists, And I just wanna be like them, I aspire to be like them, I wanna reach the level they are in, Yet I don't think I ever will. I don't see that light of chance anymore


(And before you come up to me and keep telling me I don't draw, Believe me when I say, I train heavily with art, I try to be professional as possible and I'll never know how, I wanna be expert in things like lineart and shading and coloring and all of this other mumbo jumbo crap that I'll get confused over easily, And I wanna do it in cel shading)


Sorry for this wall of text, But I am being honest here, Isn't this thread meant for these type of posts? So be it


Theres a project I am working on that I promised to work on once I get better at art, But at this point I said fuck it and began working on it now, Why? Because I don't see myself in improving and some of my friends went up to me like "He-hey derangedknite you can't just delay it, Just do it now it will look good I swear) I show them my anatomy on my project and they go like "It looks good!" And I give this stern suspicious look as I look at it, Seeing theres something wrong.


May as well go with the flow tbf

Response to Discouraged Artists’ Support Group 2023-09-15 00:50:08


At 9/15/23 12:04 AM, DerangedKnite wrote: Going to start being honest, I think I am forever going to be stuck with my art being mediocre, i don't think I'll ever, EVER, Improve in my life in a much more greater span, Patience and all, But I just don't feel it, I look at my Artist friends Like ShokBlok and Other artists.....


Sorry but I'm gonna stop you right there and refer you to this comic:

iu_1077302_3993712.jpg


You're friends might not be the old masters but they very likely have the same feelings with their art as you do with theirs. The point stands either way.


Stop comparing yourself to other artists.


I know it's easy to say but having had this same insecurity about whether or not I am a good artist like everyone else I know years ago only hampered me in the long run. I learned to build a mentality to remind myself that while I can appreciate their work, I shouldn't give a fuck if the results they have at their end product are going to be better than mine or not and instead focus on what I can learn as I evolve as an artist.


My journey as an artist is not the same as anyone else.


If we keep comparing ourselves to others we may as well start comparing our work to all the cavemen that were around back in the prehistoric era and never grow.

Response to Discouraged Artists’ Support Group 2023-09-15 00:56:55


At 9/15/23 12:50 AM, DioShiba wrote:
At 9/15/23 12:04 AM, DerangedKnite wrote: Going to start being honest, I think I am forever going to be stuck with my art being mediocre, i don't think I'll ever, EVER, Improve in my life in a much more greater span, Patience and all, But I just don't feel it, I look at my Artist friends Like ShokBlok and Other artists.....
Sorry but I'm gonna stop you right there and refer you to this comic:

You're friends might not be the old masters but they very likely have the same feelings with their art as you do with theirs. The point stands either way.

Stop comparing yourself to other artists.

I know it's easy to say but having had this same insecurity about whether or not I am a good artist like everyone else I know years ago only hampered me in the long run. I learned to build a mentality to remind myself that while I can appreciate their work, I shouldn't give a fuck if the results they have at their end product are going to be better than mine or not and instead focus on what I can learn as I evolve as an artist.

My journey as an artist is not the same as anyone else.

If we keep comparing ourselves to others we may as well start comparing our work to all the cavemen that were around back in the prehistoric era and never grow.


Really I think thats what I am going to get, I think I should really sit with the end results, I guess you have to see it as perfect in your eyes, Not anyone else's, Learning from your mistakes instead trying to compare yourselves to other.


But believe me that mentality will not die away from me, I always look at another artist's drawing and I just go "I wanna imrpove, Now I want to draw again to get better" I just can't I get this stinge of feeling my art is inferior, At this point its not helping me, Just taking taking it and accepting it in a sense. It will go there by time I guess or something


I could only conclude based on the input I received today is that my lack of social skills and marketing knowledge have effectively made the three years of working on my webcomic completely worthless. It was a failure from its inception because of problems from the beginning I never knew existed before, and now I'm 29, my life is only going to get more complicated, and I basically have to start two of the three years over again.


Here's to the wasted years of my life.

Response to Discouraged Artists’ Support Group 2023-09-15 03:51:43


At 9/15/23 03:49 AM, ChrisOssu wrote: I could only conclude based on the input I received today is that my lack of social skills and marketing knowledge have effectively made the three years of working on my webcomic completely worthless. It was a failure from its inception because of problems from the beginning I never knew existed before, and now I'm 29, my life is only going to get more complicated, and I basically have to start two of the three years over again.

Here's to the wasted years of my life.


EXPERIENCE is not a waste. Failure is only bad if nothing is learned from it. Your first few comics, even ones as long as yours, are merely launching points for better work.


A distant engine of hate is stirring....

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At 9/15/23 03:51 AM, Template88 wrote:
At 9/15/23 03:49 AM, ChrisOssu wrote: I could only conclude based on the input I received today is that my lack of social skills and marketing knowledge have effectively made the three years of working on my webcomic completely worthless. It was a failure from its inception because of problems from the beginning I never knew existed before, and now I'm 29, my life is only going to get more complicated, and I basically have to start two of the three years over again.

Here's to the wasted years of my life.
EXPERIENCE is not a waste. Failure is only bad if nothing is learned from it. Your first few comics, even ones as long as yours, are merely launching points for better work.


I want to finish one goddamn thing for once in my life. There are already so many projects I have left abandoned because I realized they weren't going anywhere.


And like I said, I am getting old now and am only going to be older once I get back to the point where I had to restart everything. I can't be close to a professional by then or even an amateur, because I'm surrounded by younger people who have gotten there already.

Response to Discouraged Artists’ Support Group 2023-09-15 03:58:59


At 9/15/23 03:53 AM, ChrisOssu wrote:
At 9/15/23 03:51 AM, Template88 wrote:
At 9/15/23 03:49 AM, ChrisOssu wrote: I could only conclude based on the input I received today is that my lack of social skills and marketing knowledge have effectively made the three years of working on my webcomic completely worthless. It was a failure from its inception because of problems from the beginning I never knew existed before, and now I'm 29, my life is only going to get more complicated, and I basically have to start two of the three years over again.

Here's to the wasted years of my life.
EXPERIENCE is not a waste. Failure is only bad if nothing is learned from it. Your first few comics, even ones as long as yours, are merely launching points for better work.
I want to finish one goddamn thing for once in my life. There are already so many projects I have left abandoned because I realized they weren't going anywhere.


All the projects you have done are experience. This is another experience. You are strengthened by it if you learned something. You are ambitious. You are learning and adapting. You have shown dedication. I dont think you realize just how elevated you are already. I dont know any other artists who have made as long of a comic as you. I know comic artists, good ones even, they dont have the chop to commit to 900 pages of the same story.


A distant engine of hate is stirring....

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Response to Discouraged Artists’ Support Group 2023-09-15 04:05:22


At 9/15/23 03:58 AM, Template88 wrote:
At 9/15/23 03:53 AM, ChrisOssu wrote:
At 9/15/23 03:51 AM, Template88 wrote:
At 9/15/23 03:49 AM, ChrisOssu wrote: I could only conclude based on the input I received today is that my lack of social skills and marketing knowledge have effectively made the three years of working on my webcomic completely worthless. It was a failure from its inception because of problems from the beginning I never knew existed before, and now I'm 29, my life is only going to get more complicated, and I basically have to start two of the three years over again.

Here's to the wasted years of my life.
EXPERIENCE is not a waste. Failure is only bad if nothing is learned from it. Your first few comics, even ones as long as yours, are merely launching points for better work.
I want to finish one goddamn thing for once in my life. There are already so many projects I have left abandoned because I realized they weren't going anywhere.
All the projects you have done are experience. This is another experience. You are strengthened by it if you learned something. You are ambitious. You are learning and adapting. You have shown dedication. I dont think you realize just how elevated you are already. I dont know any other artists who have made as long of a comic as you. I know comic artists, good ones even, they dont have the chop to commit to 900 pages of the same story.


I thought I had learned enough to finally make something worthy of attention. But it turns out no one wanted it but didn't bother to say anything until I asked. How am I supposed to process having to redo everything at the age of 29 because of a mistake I never caught because no one told me it was there?

Response to Discouraged Artists’ Support Group 2023-09-15 04:18:43


At 9/15/23 04:05 AM, ChrisOssu wrote:
At 9/15/23 03:58 AM, Template88 wrote:
At 9/15/23 03:53 AM, ChrisOssu wrote:
At 9/15/23 03:51 AM, Template88 wrote:
At 9/15/23 03:49 AM, ChrisOssu wrote: I could only conclude based on the input I received today is that my lack of social skills and marketing knowledge have effectively made the three years of working on my webcomic completely worthless. It was a failure from its inception because of problems from the beginning I never knew existed before, and now I'm 29, my life is only going to get more complicated, and I basically have to start two of the three years over again.

Here's to the wasted years of my life.
EXPERIENCE is not a waste. Failure is only bad if nothing is learned from it. Your first few comics, even ones as long as yours, are merely launching points for better work.
I want to finish one goddamn thing for once in my life. There are already so many projects I have left abandoned because I realized they weren't going anywhere.
All the projects you have done are experience. This is another experience. You are strengthened by it if you learned something. You are ambitious. You are learning and adapting. You have shown dedication. I dont think you realize just how elevated you are already. I dont know any other artists who have made as long of a comic as you. I know comic artists, good ones even, they dont have the chop to commit to 900 pages of the same story.
I thought I had learned enough to finally make something worthy of attention. But it turns out no one wanted it but didn't bother to say anything until I asked. How am I supposed to process having to redo everything at the age of 29 because of a mistake I never caught because no one told me it was there?


its not really fair to say no one wanted it. people follow your comic. you have regular commenters. you want it, and thats the most important part. its not other peoples job to make your comic better....you've just finally thought to ask people willing to give you the time it takes to answer your question.


A distant engine of hate is stirring....

Illustration | Animation

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At 9/15/23 12:56 AM, DerangedKnite wrote: But believe me that mentality will not die away from me, I always look at another artist's drawing and I just go "I wanna imrpove, Now I want to draw again to get better" I just can't I get this stinge of feeling my art is inferior, At this point its not helping me, Just taking taking it and accepting it in a sense. It will go there by time I guess or something


Let others inspire you, not drag you down. Learn from them if you can, but do not feel frustration if you are not there yet, where you want to be. I used to be very envious on certain artists untill I found myself sitting there - trying to deconstruct their works and understand how they achieve their results. I ended up learning and improving because I had changed envy with curiosity.


At 9/15/23 04:05 AM, ChrisOssu wrote: I thought I had learned enough to finally make something worthy of attention. But it turns out no one wanted it but didn't bother to say anything until I asked. How am I supposed to process having to redo everything at the age of 29 because of a mistake I never caught because no one told me it was there?


You know in 2020-23 no one says anything unless asked, as when you say without asking you get cancelled or yelled at with words, "no one asked". I have had this like a girl asked me to review her comic and fan story and I warned her that I work in arts and my comments maybe too strict/honest and she said it is ok, least I am honest. I told her that she should have described better certain things as a reader I got lost, and that character X seems to be a bit of a god-mode - but without any explanation why.


She stopped talking to me since. Just because I didn't say "awesome" for her fiction. No, really this was her response to me that all she actually wanted was me to say I like it. She cut off years of contact at that day.

Response to Discouraged Artists’ Support Group 2023-09-15 04:39:16


At 9/15/23 04:18 AM, Template88 wrote:
At 9/15/23 04:05 AM, ChrisOssu wrote:
At 9/15/23 03:58 AM, Template88 wrote:
At 9/15/23 03:53 AM, ChrisOssu wrote:
At 9/15/23 03:51 AM, Template88 wrote:
At 9/15/23 03:49 AM, ChrisOssu wrote: I could only conclude based on the input I received today is that my lack of social skills and marketing knowledge have effectively made the three years of working on my webcomic completely worthless. It was a failure from its inception because of problems from the beginning I never knew existed before, and now I'm 29, my life is only going to get more complicated, and I basically have to start two of the three years over again.

Here's to the wasted years of my life.
EXPERIENCE is not a waste. Failure is only bad if nothing is learned from it. Your first few comics, even ones as long as yours, are merely launching points for better work.
I want to finish one goddamn thing for once in my life. There are already so many projects I have left abandoned because I realized they weren't going anywhere.
All the projects you have done are experience. This is another experience. You are strengthened by it if you learned something. You are ambitious. You are learning and adapting. You have shown dedication. I dont think you realize just how elevated you are already. I dont know any other artists who have made as long of a comic as you. I know comic artists, good ones even, they dont have the chop to commit to 900 pages of the same story.
I thought I had learned enough to finally make something worthy of attention. But it turns out no one wanted it but didn't bother to say anything until I asked. How am I supposed to process having to redo everything at the age of 29 because of a mistake I never caught because no one told me it was there?
its not really fair to say no one wanted it. people follow your comic. you have regular commenters. you want it, and thats the most important part. its not other peoples job to make your comic better....you've just finally thought to ask people willing to give you the time it takes to answer your question.


And the ones I got convinced me that my current direction was fine when I should have gone back to the drawing board as early as chapter 2.


I just wanted to make a story that was talked about, that could make an impact of some kind to someone, but it'll never happen at this rate. By the time I fix everything, I'll be old, I'll have other things I have to worry about, and the story I had mapped out will remain just another fantasy.


This whole situation just has me feeling like a loser.

Response to Discouraged Artists’ Support Group 2023-09-15 04:56:10


At 9/15/23 04:39 AM, ChrisOssu wrote:
At 9/15/23 04:18 AM, Template88 wrote:
At 9/15/23 04:05 AM, ChrisOssu wrote:
At 9/15/23 03:58 AM, Template88 wrote:
At 9/15/23 03:53 AM, ChrisOssu wrote:
At 9/15/23 03:51 AM, Template88 wrote:
At 9/15/23 03:49 AM, ChrisOssu wrote: I could only conclude based on the input I received today is that my lack of social skills and marketing knowledge have effectively made the three years of working on my webcomic completely worthless. It was a failure from its inception because of problems from the beginning I never knew existed before, and now I'm 29, my life is only going to get more complicated, and I basically have to start two of the three years over again.

Here's to the wasted years of my life.
EXPERIENCE is not a waste. Failure is only bad if nothing is learned from it. Your first few comics, even ones as long as yours, are merely launching points for better work.
I want to finish one goddamn thing for once in my life. There are already so many projects I have left abandoned because I realized they weren't going anywhere.
All the projects you have done are experience. This is another experience. You are strengthened by it if you learned something. You are ambitious. You are learning and adapting. You have shown dedication. I dont think you realize just how elevated you are already. I dont know any other artists who have made as long of a comic as you. I know comic artists, good ones even, they dont have the chop to commit to 900 pages of the same story.
I thought I had learned enough to finally make something worthy of attention. But it turns out no one wanted it but didn't bother to say anything until I asked. How am I supposed to process having to redo everything at the age of 29 because of a mistake I never caught because no one told me it was there?
its not really fair to say no one wanted it. people follow your comic. you have regular commenters. you want it, and thats the most important part. its not other peoples job to make your comic better....you've just finally thought to ask people willing to give you the time it takes to answer your question.
And the ones I got convinced me that my current direction was fine when I should have gone back to the drawing board as early as chapter 2.

I just wanted to make a story that was talked about, that could make an impact of some kind to someone, but it'll never happen at this rate. By the time I fix everything, I'll be old, I'll have other things I have to worry about, and the story I had mapped out will remain just another fantasy.

This whole situation just has me feeling like a loser.


brother i am older than you and my story is just beginning. artists make art, regardless of their age or circumstances, its your responsibility to make sure your stories are successful and come to be. you got the come to be part down pat, which is more than almost anybody else can accomplish so you're already farther than me. at least at comics.


A distant engine of hate is stirring....

Illustration | Animation

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Response to Discouraged Artists’ Support Group 2023-09-15 09:55:04


At 9/15/23 04:28 AM, Tenebrare wrote:
At 9/15/23 12:56 AM, DerangedKnite wrote: But believe me that mentality will not die away from me, I always look at another artist's drawing and I just go "I wanna imrpove, Now I want to draw again to get better" I just can't I get this stinge of feeling my art is inferior, At this point its not helping me, Just taking taking it and accepting it in a sense. It will go there by time I guess or something
Let others inspire you, not drag you down. Learn from them if you can, but do not feel frustration if you are not there yet, where you want to be. I used to be very envious on certain artists untill I found myself sitting there - trying to deconstruct their works and understand how they achieve their results. I ended up learning and improving because I had changed envy with curiosity.

At 9/15/23 04:05 AM, ChrisOssu wrote: I thought I had learned enough to finally make something worthy of attention. But it turns out no one wanted it but didn't bother to say anything until I asked. How am I supposed to process having to redo everything at the age of 29 because of a mistake I never caught because no one told me it was there?
You know in 2020-23 no one says anything unless asked, as when you say without asking you get cancelled or yelled at with words, "no one asked". I have had this like a girl asked me to review her comic and fan story and I warned her that I work in arts and my comments maybe too strict/honest and she said it is ok, least I am honest. I told her that she should have described better certain things as a reader I got lost, and that character X seems to be a bit of a god-mode - but without any explanation why.

She stopped talking to me since. Just because I didn't say "awesome" for her fiction. No, really this was her response to me that all she actually wanted was me to say I like it. She cut off years of contact at that day.


Well how done break down shading techniques then?

Response to Discouraged Artists’ Support Group 2023-09-15 13:10:13


I've had a mild undercurrent of discouragement about my art for several years, now, I think. I started putting together a legit portfolio/etc website over the past couple weeks, reorganizing my art.... and so much of it is just as good back in 2019/2020 as I am now. I'll try studying, then I'll hit the jackpot on something, and then chase that high and not find it successfully, until I'm just lucky and hit it again. It's not *quite* stagnation; I think I hit my skill ceiling quite a long time ago, but I've been improving my average, at least. Basically it seems like I make good works more often than before, but they're not any better than the good works I do now. I don't think I could improve on some of the stuff at the bottom of my gallery here on Newgrounds when I joined here two years ago, basically.


What really got me, while I'm going through my stuff, is that I also have things from 2016 where I feel like it's still resting against my current skill ceiling. I had some life (and death) happen where I completely stopped drawing for several months, and it absolutely murdered my average, rusted everything but my color skills very hard, and I feel like it took me a couple years to get back to where I was, overall killing any forward momentum I had with improvement.


I don't really even know where to turn to, for actual helpful feedback. I don't know what my goal is stylistically anymore since so much fascinates me stylistically, so i can't even ask the right questions on what I'm doing wrong. I just study something that seems interesting for a while, hope it levels me up a bit, but the grind just hasn't been feeling it anymore. I know I've got some artistic kryptonite, and while I don't have any troubles spotting others' areas they could improve, I'm completely blind to any of mine other than "I don't think this looks right". All studying has done is made me faster (my personal boon; I can make a complete piece of art, background/setting and everything, in a matter of a few concentrated hours). Which is fine, speed is excellent, but you wouldn't know how fast I can finish something at a glance.

Response to Discouraged Artists’ Support Group 2023-09-15 15:08:38


At 9/15/23 01:10 PM, pepperly wrote:

Basically it seems like I make good works more often than before, but they're not any better than the good works I do now. I don't think I could improve on some of the stuff at the bottom of my gallery here on Newgrounds when I joined here two years ago, basically.


Well from an outside perspective you definitely improved. Especially in terms of colouring and making the lighting look really natural. I think its really easy for us to get too in our heads about "Plateaus" and "Stagnation" and that line of thinking can distract us from the actual joy of creating. You have a very healthy amount of experimentation in your art from first glance, and i think that is so great. Outside inspiration is something people get scared of talking about but i think its vital to keeping a living and evolving body of work.


Sometimes the way i deal is getting into the mindset of just gotta take it one day at a time, and really ask "How helpful is worrying about this?" cuz its usually not helpful at fucking all in my case at least.


No fear. No pain.

Response to Discouraged Artists’ Support Group 2023-09-15 17:17:21


Besides my motivation I don’t really struggle much for art


Toniestbook