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Edits to post #27813564 by FoxGames01

Edited

At 12/30/23 03:47 PM, FunnyPlush wrote: i've been eyeing godot for a while but i have no idea on how i would learn it without just copying from youtube tutorials, so how did you guys learn how to use your preffered engine?


I would say, put yourself an objective, for example creating a simple platformer game, and then learn the necessary things to reach that objective. So for example go to godot and experiment with the different options etc and if you don't know how do to something (for example player movement) you search on google or youtube (and maybe chatgpt too but don't use it to generate code)


This is the way I usually learn things, but I don't actually think of a method when i'm learning it's something kinda organic. I will say try to think of a good idea for a videogame that you are passionate about, and then try to create a videogame based on it, it will keep you motivated and you will learn a lot of things in the way. And if your game results being trash or bad it doesn't matter because it's guaranteed that you learned a lot of useful stuff for your next game/project!


Hoped it helps :D and sorry for my bad english im ESL


Edit: sorry Maybe my advice is a bit advanced lol if you don't know anything about godot first watch a youtube video about the UI and the basics, it's okay if you copy things from youtube videos to start getting used with the engine


At 12/30/23 03:47 PM, FunnyPlush wrote: i've been eyeing godot for a while but i have no idea on how i would learn it without just copying from youtube tutorials, so how did you guys learn how to use your preffered engine?


I would say, put yourself an objective, for example creating a simple platformer game, and then learn the necessary things to reach that objective. So for example go to godot and experiment with the different options etc and if you don't know how do to something (for example player movement) you search on google or youtube (and maybe chatgpt too but don't use it to generate code)


This is the way I usually learn things, but I don't actually think of a method when i'm learning it's something kinda organic. I will say try to think of a good idea for a videogame that you are passionate about, and then try to create a videogame based on it, it will keep you motivated and you will learn a lot of things in the way. And if your game results being trash or bad it doesn't matter because it's guaranteed that you learned a lot of useful stuff for your next game/project!


Hoped it helps :D and sorry for my bad english im ESL


Edit: sorry Maybe my advice is a bit advanced lol if you don't know anything about godot first watch a youtube video about the UI and the basics, it's okay if you copy things from youtube videos to start getting used with the engine i think

Edited

At 12/30/23 03:47 PM, FunnyPlush wrote: i've been eyeing godot for a while but i have no idea on how i would learn it without just copying from youtube tutorials, so how did you guys learn how to use your preffered engine?


I would say, put yourself an objective, for example creating a simple platformer game, and then learn the necessary things to reach that objective. So for example go to godot and experiment with the different options etc and if you don't know how do to something (for example player movement) you search on google or youtube (and maybe chatgpt too but don't use it to generate code)


This is the way I usually learn things, but I don't actually think of a method when i'm learning it's something kinda organic. I will say try to think of a good idea for a videogame that you are passionate about, and then try to create a videogame based on it, it will keep you motivated and you will learn a lot of things in the way. And if your game results being trash or bad it doesn't matter because it's guaranteed that you learned a lot of useful stuff for your next game/project!


Hoped it helps :D and sorry for my bad english im ESL


Edit: sorry Maybe my advice is a bit advanced lol if you don't know anything about godot first watch a youtube video about the UI and the basics, and it's okay if you copy things from youtube videos to start getting used with the engine


At 12/30/23 03:47 PM, FunnyPlush wrote: i've been eyeing godot for a while but i have no idea on how i would learn it without just copying from youtube tutorials, so how did you guys learn how to use your preffered engine?


I would say, put yourself an objective, for example creating a simple platformer game, and then learn the necessary things to reach that objective. So for example go to godot and experiment with the different options etc and if you don't know how do to something (for example player movement) you search on google or youtube (and maybe chatgpt too but don't use it to generate code)


This is the way I usually learn things, but I don't actually think of a method when i'm learning it's something kinda organic. I will say try to think of a good idea for a videogame that you are passionate about, and then try to create a videogame based on it, it will keep you motivated and you will learn a lot of things in the way. And if your game results being trash or bad it doesn't matter because it's guaranteed that you learned a lot of useful stuff for your next game/project!


Hoped it helps :D and sorry for my bad english im ESL


Edit: sorry Maybe my advice is a bit advanced lol if you don't know anything about godot first watch a youtube video about the UI and the basics, it's okay if you copy things from youtube videos to start getting used with the engine

Edited

At 12/30/23 03:47 PM, FunnyPlush wrote: i've been eyeing godot for a while but i have no idea on how i would learn it without just copying from youtube tutorials, so how did you guys learn how to use your preffered engine?


I would say, put yourself an objective, for example creating a simple platformer game, and then learn the necessary things to reach that objective. So for example go to godot and experiment with the different options etc and if you don't know how do to something (for example player movement) you search on google or youtube (and maybe chatgpt too but don't use it to generate code)


This is the way I usually learn things, but I don't actually think of a method when i'm learning it's something kinda organic. I will say try to think of a good idea for a videogame that you are passionate about, and then try to create a videogame based on it, it will keep you motivated and you will learn a lot of things in the way. And if your game results being trash or bad it doesn't matter because it's guaranteed that you learned a lot of useful stuff for your next game/project!


Hoped it helps :D and sorry for my bad english im ESL


At 12/30/23 03:47 PM, FunnyPlush wrote: i've been eyeing godot for a while but i have no idea on how i would learn it without just copying from youtube tutorials, so how did you guys learn how to use your preffered engine?


I would say, put yourself an objective, for example creating a simple platformer game, and then learn the necessary things to reach that objective. So for example go to godot and experiment with the different options etc and if you don't know how do to something (for example player movement) you search on google or youtube (and maybe chatgpt too but don't use it to generate code)


This is the way I usually learn things, but I don't actually think of a method when i'm learning it's something kinda organic. I will say try to think of a good idea for a videogame that you are passionate about, and then try to create a videogame based on it, it will keep you motivated and you will learn a lot of things in the way. And if your game results being trash or bad it doesn't matter because it's guaranteed that you learned a lot of useful stuff for your next game/project!


Hoped it helps :D and sorry for my bad english im ESL


Edit: sorry Maybe my advice is a bit advanced lol if you don't know anything about godot first watch a youtube video about the UI and the basics, and it's okay if you copy things from youtube videos to start getting used with the engine

Edited

At 12/30/23 03:47 PM, FunnyPlush wrote: i've been eyeing godot for a while but i have no idea on how i would learn it without just copying from youtube tutorials, so how did you guys learn how to use your preffered engine?


I would say, put yourself an objective, for example creating a simple platformer game, and then learn the necessary things to reach that objective. So for example go to godot and experiment with the different options etc and if you don't know how do to something (for example player movement) you search on google or youtube (and maybe chatgpt too but don't use it to generate code)


This is the way I usually learn things, but I don't actually think of a method when i'm learning it's something kinda organic. I will say try to think of a good idea for a videogame that you are passionate about, and then try to create a videogame based on it, it will keep you motivated and you will learn a lot of things in the way. And if your game results being trash or bad it doesn't matter because it's guaranteed that you learned a lot of useful stuff for your next game/project!


Hoped it helps :D and sorry for my bad english im ESL


At 12/30/23 03:47 PM, FunnyPlush wrote: i've been eyeing godot for a while but i have no idea on how i would learn it without just copying from youtube tutorials, so how did you guys learn how to use your preffered engine?


I would say, put yourself an objective, for example creating a simple platformer game, and then learn the necessary things to reach that objective. So for example go to godot and experiment with the different options etc and if you don't know how do to something (for example player movement) you search on google or youtube (and maybe chatgpt too but don't use it to generate code)


This is the way I usually learn things, but I don't actually think of a method when i'm learning it's something kinda organic. I will say try to think of a good idea for a videogame that you are passionate about, and then try to create a videogame based on it, it will keep you motivated and you will learn a lot of things in the way. And if your game results being trash or bad it doesn't matter because it's guaranteed that you learned a lot of useful stuff for your next game/project!


Hoped it helps :D and sorry for my bad english im ESL