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Edits to post #26788284 by RaIix

Edited

At 4/26/21 01:56 AM, Foolmoron wrote: Using Unity 2021.1, I tried exporting to HTML5 with gzip compression, and uploading to NG. When loading it had an error due to a missing Content-Encoding: gzip header. Would be nice to have that since it seems to be the default setting in 2021.1 now.


Yup. I checked with a default project in 2021.1.


iu_290363_4428769.png


But I think "gzip" compression was always the default (I checked with an older, 2019.4 LTS project), it just used to create a different set of files. This is the same exact project with the same exact settings, in 2019.4 and then in 2021.1.


iu_290364_4428769.png


If anyone else stumbles upon this looking for a solution – a workaround is to disable compression altogether in Project Settings, although that's not quite ideal.


iu_290365_4428769.png


At 4/26/21 01:56 AM, Foolmoron wrote: Using Unity 2021.1, I tried exporting to HTML5 with gzip compression, and uploading to NG. When loading it had an error due to a missing Content-Encoding: gzip header. Would be nice to have that since it seems to be the default setting in 2021.1 now.


Yup. I checked with a default project in 2021.1.


iu_290363_4428769.png


But I think "gzip" compression was always the default (I checked with an older, 2019.4 LTS project), it just used to create a different set of files.

This is the same exact project with the same exact settings, in 2019.4 (here) and then in 2021.1 (here).


iu_290364_4428769.png


If anyone else stumbles upon this looking for a solution – a workaround is to disable compression altogether in Project Settings (build here), although that's not quite ideal.


iu_290365_4428769.png

Edited

At 4/26/21 01:56 AM, Foolmoron wrote: Using Unity 2021.1, I tried exporting to HTML5 with gzip compression, and uploading to NG. When loading it had an error due to a missing Content-Encoding: gzip header. Would be nice to have that since it seems to be the default setting in 2021.1 now.


Yup. I checked with a default project in 2021.1.


iu_290363_4428769.png


But I think "gzip" compression was always the default (I checked with an older, 2019.4 LTS project), it just used to create a different set of files. This is the same exact project with the same exact settings, in 2019.4 and then in 2021.1.


iu_290364_4428769.png


If anyone else stumbles upon this; a workaround is to disable compression altogether in Project Settings, although that's not quite ideal.


iu_290365_4428769.png


At 4/26/21 01:56 AM, Foolmoron wrote: Using Unity 2021.1, I tried exporting to HTML5 with gzip compression, and uploading to NG. When loading it had an error due to a missing Content-Encoding: gzip header. Would be nice to have that since it seems to be the default setting in 2021.1 now.


Yup. I checked with a default project in 2021.1.


iu_290363_4428769.png


But I think "gzip" compression was always the default (I checked with an older, 2019.4 LTS project), it just used to create a different set of files. This is the same exact project with the same exact settings, in 2019.4 and then in 2021.1.


iu_290364_4428769.png


If anyone else stumbles upon this looking for a solution – a workaround is to disable compression altogether in Project Settings, although that's not quite ideal.


iu_290365_4428769.png