Hi, hope this inquiry isn't that silly but I'd figure it'd be good to ask someone about this.
So I've had a bit of a personal project in my head that I've wanted to bring to life for the longest time but only recently figured out that I wanted it to be a fighting game.
Thing is, I'm just a digital artist, not a programmer or game dev in anyway. So I'd like some advice on where to start in this situation.
I do have a bit of game dev planning atm, I've drafted out some of the characters movesets (idles, normals, aerial normals, crouching normals, command normals, specials, and supers). And I think that it'd be wise to establish all of the character's moves and sprites before I move onto any programming, that way I have an idea on what I have to program in the future.
But other than that? No idea on what else I'd need to do for it game dev wise.
If anybody has any advice on how I can develop a fighting game, I'd appreciate it.
Thank you in advance if you do.