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Is it possible to release a 3D platformer game on Newgrounds using Unreal Engine 5?

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I've been having this idea for the past couple months now wondering if it's possible to release a pretty ambitious 3D platformer game onto Newgrounds. Now I'm not an expert at game development. After all, I'm not a 3D modeler and have very little knowledge of Unreal Engine's blueprints. But this idea has been bugging me for a while now so I was wondering if anyone could give me a solid answer.


At 7/31/23 12:59 PM, BiteSizeStudios wrote: I've been having this idea for the past couple months now wondering if it's possible to release a pretty ambitious 3D platformer game onto Newgrounds. Now I'm not an expert at game development. After all, I'm not a 3D modeler and have very little knowledge of Unreal Engine's blueprints. But this idea has been bugging me for a while now so I was wondering if anyone could give me a solid answer.


It looks like HTML5 isn't officially supported, so you'd be relying on a 3 year old community-driven codebase that might not even work UnrealEngineHTML5/Documentation (github.com)


The other side of your question though, it's not likely that you can release an ambitious 3D platformer with Unreal if you aren't an expert game dev and don't know much about Unreal. Start with a much smaller project.


Does it have to be Unreal Engine? I think you could get away with using Godot or Unity, I recall seeing 3d platformers made with those on here.


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I looked at Unreal a long time ago. MSGhero is correct - you have a choice between either looking through their docs and finding the last version that inherently supported web exporting (which is what I did) or download the latest version and hope that user-maintained code somewhere can allow it to export to web without issues.


Then I saw that a web export for the simple placeholder single-small-level microgame that comes as a template option if you start a new project ends up being about 100 mb, zipped, so I was done with it. Don't use Unreal for web 3D games, use Godot (version 3.x not 4 because of issues of Mac compatibility with web exports) or Unity.


I also agree with not trying to make your first game be 3D. First think of a 2D game you'd like to make, then do a tutorial and while you're doing it see what techniques you could modify to incorporate into your game (which might help push you to really learn what they're doing and why so you can adapt it to your game), make the tutorial game, then make your 2D game. With Unity the one that taught me pretty much everything I needed to know to make a game was the Ruby tutorial, with Godot I wasn't aware of a good tutorial so I wrote my own tutorial for beginners who've downloaded the engine and looked through their docs on making the example Dodge the Creeps microgame and are ready for something more like a NewGrounds game jam type game.


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Don't know about Unreal Engine but I have seen a few 3D games in here so 3D can work


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At 7/31/23 12:59 PM, BiteSizeStudios wrote: I've been having this idea for the past couple months now wondering if it's possible to release a pretty ambitious 3D platformer game onto Newgrounds. Now I'm not an expert at game development. After all, I'm not a 3D modeler and have very little knowledge of Unreal Engine's blueprints. But this idea has been bugging me for a while now so I was wondering if anyone could give me a solid answer.

I think u can cuz I have seen a few 3D games in the past but idk


the living tombstone is epic. change my mind


they were able to make a whole platformer on Scratch of all things, and we've been close to that type of thing. (3D Froggers one)

so i'd say yeah, but i'll assume it'll be pretty hard


richard milhous nixon looks as if he were a funked lyndon b johnson but not