Horau 2 Development #0
Before that, it keeps freezing when the player collides with the walls. (when I import it to html5 for testing.)
Now I got it out, all I can do is to...
(Program: TurboWarp) ------------------------- when flag clicked | forever | if not touching main? then | set x to savex (teleport to the previous x) | set y to savey (teleport to the previous y) if you don't have 'savey' and 'savex', then the player will sent off to the void from the main area. imagine touching a wall will sent you to the sky. WHICH is not what I want to see. (- -;)
That's all I can say, cheers! --- Fejluh (6/3/2023)
btw got a chocolate muffin, and I'm eating it. But I'm so busy with that computer, I just hope it doesn't dried up