Hello, I need help on how exactly to position Healthbars, Timer & Character Battle Sprites! I'm trying to make my own fighting game (While using Unity 2018) But I don't know how exactly to make the Healthbars & Timer, those interfaces fit on to the screen with a background like how all fighting games do! Someone, I need help! I've already made 2 kinds of character battle sprites, small & LARGE, but I can't decide which ones to use! I've first used a 800x600 Battle Screen to make my tiny sprites in, but I want to use a 1920x1080 screen for the Large character sprites!~ :D Can someone show me how game developers put these UI interfaces & how to make them run in Unity, please? ~ :D I want reference pictures (With arrows on how to make my HUD's fit in the right positions on screen) Like basically, how fighting games look when 2 characters are facing off, Yeah! I want that!!~ :D Also, the background size I use for my stages are 1920x1080, any help is greatly appreciated!~ :D