Greetings Newgrounds users and programmers,
I haven't posted on these forums in maybe over three years. That being said, I haven't been active in my flash projects lately either. I'm really rusty at my programming.
If there are any websites that you can point me to that will refresh or reteach some basic flash to me I'd be very grateful.
Now, to the subject of my post: Turn Based Combat
I'm making a turn based combat game. Sort of Pokemon-Final-Fantasy-Goldensun-esque.
I currently want to make a basic engine of how the game mechanics will work (without animation).
The things I mainly would like to cover in this thread is:
>Making the dynamic text (health) change when it is acted upon -- Such as, pressing an attack button will reduce a players health a certain amount. As well as increasing it -- For example, casting a heal.
>Creating characteristics that will save automatically for each character upon leveling or equipping an item. Characteristics such as: Health max, Mana Regen, Attack Power...etc
>Making a "spell" use some "mana" as a cost to cast it.
There are a few other things, that if any of you know how to do or have tips on how to do I would appreciate how to do.
>Making a skill tree (would I make an array for it?) I would like individual levels for the skills on it as well.
>There will be more in the posts that follow...
If you have tips or tricks for me please let me know.
Thanks.