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Reviews for "Jack The Racoon"

fun

its cool, and hard, which makes the game being fun to play

Really Tricky but a fun game (i got stuck in 1-7)

This game is very cute and controls very well, I feel like it would probably be fun to route a speedrun for :)

Hmm, for the most part I thought this was nice, but it kind of let me down as it went on!

As said, in general the game feels pretty competently made: it's got a cute aesthetic and premise, the controls and physics feel nice, the hitboxes are quite forgiving, and the levels slowly introduce more complexity in their design to keep things interesting. Decent stuff: feels like a proper retro game!

However, I felt like the game stalled out early on and failed to keep my interest. It took around until world 2-4 for it to finally introduce a new emerald jumping mechanic, but until then, every level was pretty boring and just featured the same platform jumping and spike avoiding as every other level, and I was already feeling like I wanted to quit around 1-7 or so due to boredom. Sure, it tried to spice things up with dialogue and increasing level length, but it all boiled down to the same mechanics being recycled for too long. I just feel like the pacing needs to be sped up a bit, as this feels like a classic case where a game has been stretched thin to pad its play time: I much prefer a more short and sweet experience! Either that, or the game needs more fun and complex movement controls that can allow players to have more freedom to let them enjoy flexing their stuff.

As a side note, I wish there was some way to fast-forward text when you're talking to someone. I also don't quite agree with the respawn system being so lenient, as it allows you to cheese levels by intentionally killing yourself to quickly backtrack to the start to go down a different path, when I feel like making your way back to the start should be part of the challenge.

Oh, and I hate to be a nitpick, but it's spelled raccoon! Eh, maybe it's intentional, what do I know!